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Once checked, you can close the user preferences. Search for "3D Print" and "3D Print Toolbox" and check the box to enable it.
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From the menu File -> User Preferences, select the Add On tab. Step 8: Check the model for 3D Printing.įor the final step, checking and exporting the model, you will need to enable an add-on. When you Apply the Boolean modifier, your original un-altered model is retained, move it out of the way or delete it. Step 7: Apply on the Boolean modifier.Īll going well, you should see the text mesh and the banner mesh merged into a single object.You will find the Apply option in the Properties panel on the right of the screen, under the "wrench icon" tab.
How to make 3d text in blender install#
It does not come bundled so you will have to search for it and install it separately. Tip: If you will be using Blender a lot for 3d printing, seek out the BoolTool add-on for Blender. Set the Object to the model you are adding text to (you can use the eye-dropper to click on it if you are not sure how it is named.) Add a Boolean modifier and set it to Union. With the text mesh selected, we need to add a modifier (the tab with the wrench icon in the properties panel). Removing the modifier first keeps you in control of the mesh. If you had a Subsurf modifier active - that would result in part of your mesh being very dense and others less so. Applying a boolean will apply any Modifiers automatically. Tip: Before carrying out any Boolean operations, get in the habit of removing or applying any Modifiers beforehand. Step 6: Move the text mesh so that it intersects the mesh you are adding text to and join them into a single model. and drag the mouse until all the edges turn red. Still with the text mesh in edit mode, with all vertices selected, add a crease to keep the lettering nice and sharp. Step 5: Add crease settings to get nice sharp lettering later in the process. You can verify that double vertices were removed at the top of the screen. Then from the menu Mesh -> Vertices -> Remove Doubles. With the text selected, into edit mode and type to select all vertices. Step 4: Fix the duplicate vertices Blender always creates during conversion.Ĭonverting text to a mesh results in a non-manifold mesh, removing doubles fixes this and you should then end up with a solid model for the text. then choose "Mesh from Curve/Meta/Surf/Text".
How to make 3d text in blender manual#
Note: The reason for not using a bevel is that Blender creates a lot of intersecting faces at the corners, this would need a lot of manual clean-up later. Give the text some depth with the Extrude setting.
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Also, check the properties panel on the right of the screen (under the big "F" tab). enters and exits edit mode for the selected object. Step 1: Load your model and add some text. Add text, convert it to a mesh and merge it with another mesh so that you end up with a single solid model that will successfully print on your 3d printer. We thought we would share our workflow and hopefully make this something you can easily do yourself.
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We do a lot of adding text to objects for 3d print. Want to add text to a 3d model in Blender and have it ready to 3d print?
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